Information about champion Ekko

 
Ekko
the Boy Who Shattered Time
  • 655 (+99 per level)
  • 9 (+0.9 per level)
  • 280 (+70 per level)
  • 7 (+0.8 per level)
  • 58 (+3 per level)
  • 0.688 (+3.3 per level)
  • 32 (+4.2 per level)
  • 32 (+2.05 per level)
  • 125
  • 340

Champion history Ekko

A prodigy from the rough streets of Zaun, Ekko manipulates time to twist any situation to his advantage. Using his own invention, the Zero Drive, he explores the branching possibilities of reality to craft the perfect moment. Though he revels in this freedom, when there's a threat to his friends he'll do anything to defend them. To outsiders, Ekko seems to achieve the impossible the first time, every time.

Tips for playing as the champion Ekko

◊ Chronobreak is a potent escape tool, but it can also be quite powerful when used offensively. Don't underestimate its damage potential.

◊ If you can proc Z-Drive Resonance on an enemy champion, it's worth taking risks to do so. The bonus Move Speed makes it easy to escape.

◊ Phase Dive's dash is a great tool for setting up Ekko's other abilities. Use it to get double hits with Timewinder or get into position to detonate Parallel Convergence.

Tips for playing against the champion Ekko

◊ Ekko is significantly weaker when his ultimate is down. Watch for the trail he leaves behind to determine if Chronobreak is available.

◊ Ekko's stun zone takes 3 seconds to arm. Watch for the image he creates on cast and try to guess where the zone was placed.

◊ The second hit of Timewinder does more damage than the first; try to avoid it.

Champion abilities Ekko

Z-Drive Resonance

Z-Drive Resonance (Passive ability)

Every third attack or damaging spell on the same target deals bonus magic damage, and grants Ekko a burst of speed if the target is a champion.

Timewinder

Timewinder (Q)

Cooldown: 9/8.5/8/7.5/7
Cost: 50/60/70/80/90
Range: 1075

Ekko throws a temporal grenade that expands into a time-distortion field upon hitting an enemy champion, slowing and damaging anyone caught inside. After a delay, the grenade rewinds back to Ekko, dealing damage on its return.

Parallel Convergence

Parallel Convergence (W)

Cooldown: 22/20/18/16/14
Cost: 30/35/40/45/50
Range: 1600

Ekko's basic attacks deal bonus magic damage to low health enemies. He can cast Parallel Convergence to split the timeline, creating an anomaly after a few seconds that slows enemies caught inside. If Ekko enters the anomaly, he gains shielding and stuns enemies by suspending them in time.

Phase Dive

Phase Dive (E)

Cooldown: 9/8.5/8/7.5/7
Cost: 40/45/50/55/60
Range: 325

Ekko rolls evasively while charging up his Z-Drive. His next attack deals bonus damage and warps reality, teleporting him to his target.

Chronobreak

Chronobreak (R)

Cooldown: 110/80/50
Cost: 100
Range: 850

Ekko shatters his timeline, becoming untargetable and rewinding to a more favorable point in time. He returns to whenever he was a few seconds ago, and heals for a percentage of the damage received in that duration. Enemies near his arrival zone take massive damage.

Champion skins Ekko

Standard

Standard

Sandstorm Ekko

Sandstorm Ekko

Academy Ekko

Academy Ekko

PROJECT: Ekko

PROJECT: Ekko

SKT T1 Ekko

SKT T1 Ekko

Trick or Treat Ekko

Trick or Treat Ekko

True Damage Ekko

True Damage Ekko

Pulsefire Ekko

Pulsefire Ekko

Firelight Ekko

Firelight Ekko

Star Guardian Ekko

Star Guardian Ekko

Prestige Star Guardian Ekko

Prestige Star Guardian Ekko

Breakout True Damage Ekko

Breakout True Damage Ekko