Information about champion Fizz

 
Fizz
the Tidal Trickster
  • 640 (+106 per level)
  • 8 (+0.7 per level)
  • 317 (+52 per level)
  • 6 (+0.8 per level)
  • 58 (+3 per level)
  • 0.658 (+3.1 per level)
  • 22 (+4.6 per level)
  • 32 (+2.05 per level)
  • 175
  • 335

Champion history Fizz

Fizz is an amphibious yordle, who dwells among the reefs surrounding Bilgewater. He often retrieves and returns the tithes cast into the sea by superstitious captains, but even the saltiest of sailors know better than to cross him—for many are the tales of those who have underestimated this slippery character. Often mistaken for some manner of capricious ocean spirit, he seems able to command the beasts of the deep, and delights in confounding his allies and enemies alike.

Tips for playing as the champion Fizz

◊ Since Fizz can move through units, find opportunities in lane to walk through minions and apply Seastone Trident's passive - following it up with the ability's active attack after a few seconds.

◊ Fizz's ultimate ability, Chum the Waters, can be aimed at an enemy or towards the area where you think they'll be going.

◊ Fizz's spells scale off Ability Power - consider getting items like Zhonya's Hourglass or Banshee's Veil against teams that have high burst threat - and items like Lich Bane or Rabadon's Deathcap if you think you can survive without the Health.

Tips for playing against the champion Fizz

◊ Fizz's attacks becomes more deadly for a few seconds after he uses his empowered attack - keep him away while his trident is glowing!

◊ Fizz is a slippery target when his abilities are not on cooldown - bait him into using them early and follow up with crowd control or hard-hitting attacks!

Champion abilities Fizz

Nimble Fighter

Nimble Fighter (Passive ability)

Fizz can move through units and takes a flat amount of reduced damage from all sources

Urchin Strike

Urchin Strike (Q)

Cooldown: 8/7.5/7/6.5/6
Cost: 50
Range: 550

Fizz dashes through his target, dealing magic damage and applying on hit effects.

Seastone Trident

Seastone Trident (W)

Cooldown: 7/6.5/6/5.5/5
Cost: 30/40/50/60/70
Range: 600

Fizz's attacks bleed his enemies, dealing magic damage over several seconds. Fizz can empower his next attack to deal bonus damage and empower his further attacks for a short time.

Playful / Trickster

Playful / Trickster (E)

Cooldown: 16/14/12/10/8
Cost: 75/80/85/90/95
Range: 400

Fizz hops into the air, landing gracefully upon his spear and becoming untargetable. From this position, Fizz can either slam the ground or choose to jump again before smashing back down.

Chum the Waters

Chum the Waters (R)

Cooldown: 100/85/70
Cost: 100
Range: 1300

Fizz tosses a fish in a direction that attaches to any champion that touches it, slowing the target. After a short delay, a shark erupts from the ground, knocking up the target and knocking any nearby enemies aside. All enemies hit are dealt magic damage and slowed.

Champion skins Fizz

Standard

Standard

Atlantean Fizz

Atlantean Fizz

Tundra Fizz

Tundra Fizz

Fisherman Fizz

Fisherman Fizz

Void Fizz

Void Fizz

Cottontail Fizz

Cottontail Fizz

Super Galaxy Fizz

Super Galaxy Fizz

Omega Squad Fizz

Omega Squad Fizz

Fuzz Fizz

Fuzz Fizz

Prestige Fuzz Fizz

Prestige Fuzz Fizz

Little Devil Fizz

Little Devil Fizz

Prestige Fuzz Fizz (2022)

Prestige Fuzz Fizz (2022)

Astronaut Fizz

Astronaut Fizz

Rain Shepherd Fizz

Rain Shepherd Fizz