Information about champion Jayce

 
Jayce
the Defender of Tomorrow
  • 590 (+109 per level)
  • 6 (+0.6 per level)
  • 375 (+45 per level)
  • 6 (+0.8 per level)
  • 59 (+4.25 per level)
  • 0.658 (+3 per level)
  • 22 (+5 per level)
  • 30 (+1.3 per level)
  • 125
  • 335

Champion history Jayce

Jayce Talis is a brilliant inventor who, along with his friend Viktor, made the first great discoveries in the field of hextech. Celebrated across Piltover, he tries to live up to his reputation as "the Man of Progress," but often struggles with the expectations placed upon him. Because of this, Jayce has begun to see the ways in which his invention has furthered the division between Piltover and Zaun—and armed with his hextech hammer, he stands ready to defend tomorrow.

Tips for playing as the champion Jayce

◊ Be sure to switch stances often. It will enhance your attacks and grant you quick bursts of speed.

◊ If you find yourself taking lots of damage, try using Jayce's Hammer Stance, as it grants you additional defenses.

◊ For increased range and damage, try casting Shock Blast through the Acceleration Gate.

Tips for playing against the champion Jayce

◊ Jayce can attack in melee or at range. Pay attention to his stance and weapon color to know how he is going to attack.

◊ If you see Jayce drop his Acceleration Gate, be careful, he is probably about to cast Shock Blast.

◊ Jayce is strong in the early game. If he gains the advantage, play defensively.

Champion abilities Jayce

Hextech Capacitor

Hextech Capacitor (Passive ability)

When Jayce swaps weapons he gains Move Speed for a short duration.

To the Skies! / Shock Blast

To the Skies! / Shock Blast (Q)

Cooldown: 16/14/12/10/8/6
Cost: 40
Range: 600

Hammer Stance: Leaps to an enemy dealing physical damage and slowing enemies.

Cannon Stance: Fires an orb of electricity that detonates upon hitting an enemy (or reaching the end of its path) dealing physical damage to all enemies hit.

Lightning Field / Hyper Charge

Lightning Field / Hyper Charge (W)

Cooldown: 10
Cost: 40
Range: 285

Hammer Stance: Passive: Restores Mana per strike. Active: Creates a field of lightning damaging nearby enemies for several seconds.

Cannon Stance: Gains a burst of energy, increasing Attack Speed to maximum for several attacks.

Thundering Blow / Acceleration Gate

Thundering Blow / Acceleration Gate (E)

Cooldown: 20/18/16/14/12/10
Cost: 55
Range: 240

Hammer Stance: Deals magic damage to an enemy and knocks them back a short distance.

Cannon Stance: Deploys an Acceleration Gate increasing the Move Speed of all allied champions who pass through it. If Shock Blast is fired through the gate the missile speed, range, and damage will increase.

Mercury Cannon / Mercury Hammer

Mercury Cannon / Mercury Hammer (R)

Cooldown: 6
Cost: 0
Range: 600

Hammer Stance: Transforms the Mercury Hammer into the Mercury Cannon gaining new abilities and increased range. The first attack in this form reduces the target's Armor and Magic Resist.

Cannon Stance: Transforms the Mercury Cannon into the Mercury Hammer gaining new abilities and increasing Armor and Magic Resist. The first attack in this form deals additional magic damage.

Champion skins Jayce

Standard

Standard

Full Metal Jayce

Full Metal Jayce

Debonair Jayce

Debonair Jayce

Forsaken Jayce

Forsaken Jayce

Jayce Brighthammer

Jayce Brighthammer

Battle Academia Jayce

Battle Academia Jayce

Resistance Jayce

Resistance Jayce

Arcane Jayce

Arcane Jayce

Zenith Games Jayce

Zenith Games Jayce

T1 Jayce

T1 Jayce

Prestige T1 Jayce

Prestige T1 Jayce

Arcane Survivor Jayce

Arcane Survivor Jayce