Information about champion Jinx

 
Jinx
the Loose Cannon
  • 630 (+105 per level)
  • 3.75 (+0.5 per level)
  • 260 (+50 per level)
  • 6.7 (+1 per level)
  • 59 (+2.9 per level)
  • 0.625 (+1.4 per level)
  • 26 (+4.7 per level)
  • 30 (+1.3 per level)
  • 525
  • 325

Champion history Jinx

A manic and impulsive criminal from Zaun, Jinx lives to wreak havoc without care for the consequences. With an arsenal of deadly weapons, she unleashes the loudest blasts and brightest explosions to leave a trail of mayhem and panic in her wake. Jinx despises boredom, and gleefully brings her own chaotic brand of pandemonium wherever she goes.

Tips for playing as the champion Jinx

◊ Rockets aren't always the best choice! Jinx's minigun is incredibly powerful when fully ramped up. Switch to it whenever an enemy champion gets too close.

◊ Jinx's rockets deal full damage to all enemies in the explosion. Use them on minions in lane to hit nearby enemy champions without drawing minion aggro.

◊ When a fight starts try to stay on the edge of fray by poking with rockets and Zap!. Do not run in and unload with the minigun until you feel it is safe.

Tips for playing against the champion Jinx

◊ Jinx's minigun takes time to ramp up. If you see her poking with rockets try to jump on her and burst her down.

◊ Jinx's ultimate does less damage the closer you are to her.

◊ Jinx's snare grenades have a long cooldown and are her primary means of protecting herself. If she misses with them she will have a hard time escaping if engaged upon.

Champion abilities Jinx

Get Excited!

Get Excited! (Passive ability)

Jinx receives massively increased Move Speed and Attack Speed whenever she helps kill or destroy an enemy champions epic jungle monster, or structure.

Switcheroo!

Switcheroo! (Q)

Cooldown: 0.9
Cost: 20
Range: 600

Jinx modifies her basic attacks by swapping between Pow-Pow, her minigun and Fishbones, her rocket launcher. Attacks with Pow-Pow grant Attack Speed, while attacks with Fishbones deal area of effect damage, gain increased range, but drain Mana and attack slower.

Zap!

Zap! (W)

Cooldown: 8/7/6/5/4
Cost: 40/45/50/55/60
Range: 1450

Jinx uses Zapper, her shock pistol, to fire a blast that deals damage to the first enemy hit, slowing and revealing it.

Flame Chompers!

Flame Chompers! (E)

Cooldown: 24/20.5/17/13.5/10
Cost: 90
Range: 925

Jinx throws out a line of snare grenades that explode after 5 seconds, lighting enemies on fire. Flame Chompers will bite enemy champions who walk over them, rooting them in place.

Super Mega Death Rocket!

Super Mega Death Rocket! (R)

Cooldown: 85/65/45
Cost: 100
Range: 25000

Jinx fires a super rocket across the map that gains damage as it travels. The rocket will explode upon colliding with an enemy champion, dealing damage to it and surrounding enemies based on their missing Health.

Champion skins Jinx

Standard

Standard

Crime City Jinx

Crime City Jinx

Firecracker Jinx

Firecracker Jinx

Zombie Slayer Jinx

Zombie Slayer Jinx

Star Guardian Jinx

Star Guardian Jinx

Ambitious Elf Jinx

Ambitious Elf Jinx

Odyssey Jinx

Odyssey Jinx

PROJECT: Jinx

PROJECT: Jinx

Heartseeker Jinx

Heartseeker Jinx

Arcane Jinx

Arcane Jinx

Battle Cat Jinx

Battle Cat Jinx

Prestige Battle Cat Jinx

Prestige Battle Cat Jinx

Cafe Cuties Jinx

Cafe Cuties Jinx

T1 Jinx

T1 Jinx