Information about champion K'Sante

 
K'Sante
the Pride of Nazumah
  • 625 (+120 per level)
  • 9.5 (+1 per level)
  • 320 (+60 per level)
  • 7 (+1 per level)
  • 64 (+3.5 per level)
  • 0.688 (+2.5 per level)
  • 36 (+5.2 per level)
  • 30 (+2.1 per level)
  • 150
  • 330

Champion history K'Sante

Defiant and courageous, K'Sante battles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people.

Tips for playing as the champion K'Sante

◊ Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.

◊ Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.

◊ Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Tips for playing against the champion K'Sante

◊ Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.

◊ Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.

◊ Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Champion abilities K'Sante

Dauntless Instinct

Dauntless Instinct (Passive ability)

K'Sante's Abilities mark targets to take more damage on his next Attack.

When All Out, K'Sante deals more damage with all Attacks and Abilities.

Ntofo Strikes

Ntofo Strikes (Q)

Cooldown: 3.5
Cost: 20
Range: 450

K'Sante strikes, damaging and slowing enemies in a short line.

On hit, grants a stack of Ntofo Strikes. At 2 stacks, K'Sante fires a shockwave that pulls enemies in.

When All Out, cooldown is reduced.

Path Maker

Path Maker (W)

Cooldown: 14/13/12/11/10
Cost: 40/45/50/55/60
Range: 600

K'Sante charges up, taking reduced damage, then dashes, knocking back and stunning enemies.

When All Out, deals increased damage and no longer knocks back or stuns.

Footwork

Footwork (E)

Cooldown: 10/9.5/9/8.5/8
Cost: 45/50/55/60/65
Range: 525

K'Sante dashes and gains a shield. If targeting an ally, K'Sante dashes to the ally with increased range and both gain a shield.

When All Out, cooldown is reduced and speed is increased.

All Out

All Out (R)

Cooldown: 120/100/80
Cost: 100
Range: 250

K'Sante knocks an enemy back, launching them through any wall in their path. Then, K'Sante goes All Out and dashes after them, gaining increased damage, healing, and transformed abilities at the cost of reduced defenses.

Champion skins K'Sante

Standard

Standard

Empyrean K'Sante

Empyrean K'Sante

Prestige Empyrean K'Sante

Prestige Empyrean K'Sante

HEARTSTEEL K'Sante

HEARTSTEEL K'Sante