Information about champion K'Sante

 
K'Sante
the Pride of Nazumah
  • 625 (+115 per level)
  • 9.5 (+0.85 per level)
  • 320 (+60 per level)
  • 7 (+1 per level)
  • 64 (+3.5 per level)
  • 0.625 (+2.5 per level)
  • 33 (+5.2 per level)
  • 30 (+2.1 per level)
  • 175
  • 330

Champion history K'Sante

Defiant and courageous, K'Sante battles colossal beasts and ruthless Ascended to protect his home of Nazumah, a coveted oasis amid the sands of Shurima. But after a falling-out with his former partner, K'Sante realizes that in order to become a warrior worthy of leading his city, he must temper his single-minded drive for success. Only then can he avoid falling prey to his own pride and find the wisdom he needs to defeat the vicious monsters threatening his people.

Tips for playing as the champion K'Sante

◊ Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.

◊ Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.

◊ Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Tips for playing against the champion K'Sante

◊ Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.

◊ Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.

◊ Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Champion abilities K'Sante

Dauntless Instinct

Dauntless Instinct (Passive ability)

K'Sante's Abilities mark targets to take more damage on his next Attack.

Ntofo Strikes

Ntofo Strikes (Q)

Cooldown: 4
Cost: 28/26/24/22/20
Range: 450

Strike a weapon forward, damaging and slowing all enemies in a short line.

On hit, grants a stack for a few seconds. At 2 stacks, this skill fires a shockwave that pulls enemies in.

Path Maker

Path Maker (W)

Cooldown: 24/22/20/18/16
Cost: 40/45/50/55/60
Range: 600

K'Sante charges up before dashing. K'Sante is unstoppable and takes less damage while charging. Any targets hit by the dash are knocked to the end of the dash and stunned.

Footwork

Footwork (E)

Cooldown: 10.5/10/9.5/9/8.5
Cost: 45/50/55/60/65
Range: 525

K'Sante will dash to an ally and both will gain a shield. If there is no ally, K'Sante will still dash to the location at a reduced range and gain a shield.

All Out

All Out (R)

Cooldown: 120/100/80
Cost: 100
Range: 250

K'Sante smashes an enemy away. If the enemy hits a wall they will go through the wall taking more damage. K'Sante will appear behind the target and goes All Out by shredding his defenses but greatly increasing his damage.

Champion skins K'Sante

Standard

Standard

Empyrean K'Sante

Empyrean K'Sante

Prestige Empyrean K'Sante

Prestige Empyrean K'Sante

HEARTSTEEL K'Sante

HEARTSTEEL K'Sante