- 645 (+108 per level)
- 7.5 (+0.7 per level)
- 200 (+0 per level)
- 50 (+0 per level)
- 69 (+3.7 per level)
- 0.651 (+3 per level)
- 36 (+4.9 per level)
- 32 (+2.05 per level)
- 125
- 345
Champion history Lee Sin
A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.
Tips for playing as the champion Lee Sin
◊ Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.
◊ Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.
◊ Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).
Tips for playing against the champion Lee Sin
◊ Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.
◊ Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.
◊ Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.
Champion abilities Lee Sin
Flurry (Passive ability)
After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.
Sonic Wave / Resonating Strike (Q)
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Safeguard / Iron Will (W)
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.
Tempest / Cripple (E)
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Move Speed recovers gradually over the duration.
Dragon's Rage (R)
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Sonic Wave / Resonating Strike (Q)
Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.
Safeguard / Iron Will (W)
Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Life Steal and Spell Vamp.
Tempest / Cripple (E)
Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.
Dragon's Rage (R)
Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.
Champion skins Lee Sin
Standard
Traditional Lee Sin
Acolyte Lee Sin
Dragon Fist Lee Sin
Muay Thai Lee Sin
Pool Party Lee Sin
SKT T1 Lee Sin
Knockout Lee Sin
God Fist Lee Sin
Playmaker Lee Sin
Nightbringer Lee Sin
Prestige Nightbringer Lee Sin
FPX Lee Sin
Storm Dragon Lee Sin
Prestige Nightbringer Lee Sin (2022)
Zenith Games Lee Sin
Heavenscale Lee Sin
Divine Heavenscale Lee Sin
T1 Lee Sin