Information about champion Lee Sin

 
Lee Sin
the Blind Monk
  • 645 (+108 per level)
  • 7.5 (+0.7 per level)
  • 200 (+0 per level)
  • 50 (+0 per level)
  • 69 (+3.7 per level)
  • 0.651 (+3 per level)
  • 36 (+4.9 per level)
  • 32 (+2.05 per level)
  • 125
  • 345

Champion history Lee Sin

A master of Ionia's ancient martial arts, Lee Sin is a principled fighter who channels the essence of the dragon spirit to face any challenge. Though he lost his sight many years ago, the warrior-monk has devoted his life to protecting his homeland against any who would dare upset its sacred balance. Enemies who underestimate his meditative demeanor will endure his fabled burning fists and blazing roundhouse kicks.

Tips for playing as the champion Lee Sin

◊ Use Sonic Wave before Dragon's Rage so you can chase the target with Resonating Strike.

◊ Take advantage of Flurry by weaving in basic attacks between spell casts - this maximizes damage output and minimizes Energy loss.

◊ Self-casting Safeguard and using Iron Will are powerful tools for killing neutral monsters (in the jungle).

Tips for playing against the champion Lee Sin

◊ Stay spread out to minimize the impact of Lee Sin's ultimate, Dragon's Rage.

◊ Lee Sin has powerful tools to combat physical damage in Iron Will and Cripple but he is still vulnerable to magic damage.

◊ Lee Sin relies heavily on following up with his abilities. Use disables to prevent him from chaining together his abilities and attacks.

Champion abilities Lee Sin

Flurry

Flurry (Passive ability)

After Lee Sin uses an ability, his next 2 basic attacks gain Attack Speed and return Energy.

Sonic Wave / Resonating Strike

Sonic Wave / Resonating Strike (Q)

Cooldown: 10/9/8/7/6
Cost: 50
Range: 1100

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Safeguard / Iron Will

Safeguard / Iron Will (W)

Cooldown: 12
Cost: 50
Range: 700

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will for the next 3 seconds.
Iron Will: Lee Sin's intense training allows him to thrive in battle. For 4 seconds, Lee Sin gains Life Steal and Spell Vamp.

Tempest / Cripple

Tempest / Cripple (E)

Cooldown: 9
Cost: 50
Range: 425

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple for the next 3 seconds.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed for 4 seconds. Move Speed recovers gradually over the duration.

Dragon's Rage

Dragon's Rage (R)

Cooldown: 110/85/60
Cost: 0
Range: 375

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Sonic Wave / Resonating Strike

Sonic Wave / Resonating Strike (Q)

Cooldown: 10/9/8/7/6
Cost: 50
Range: 1100

Sonic Wave: Lee Sin projects a discordant wave of sound to locate his enemies, dealing physical damage to the first enemy it encounters. If Sonic Wave hits, Lee Sin can cast Resonating Strike for the next 3 seconds.
Resonating Strike: Lee Sin dashes to the enemy hit by Sonic Wave, dealing physical damage based on the target's missing Health.

Safeguard / Iron Will

Safeguard / Iron Will (W)

Cooldown: 12
Cost: 50
Range: 700

Safeguard: Lee Sin rushes to target ally, shielding himself from damage. If the ally is a champion, they are also shielded. After using Safeguard, Lee Sin can cast Iron Will.
Iron Will: Lee Sin's intense training allows him to thrive in battle. Lee Sin gains Life Steal and Spell Vamp.

Tempest / Cripple

Tempest / Cripple (E)

Cooldown: 9
Cost: 50
Range: 450

Tempest: Lee Sin smashes the ground, sending out a shockwave that deals magic damage and reveals enemy units hit. If Tempest hits an enemy, Lee Sin can cast cripple.
Cripple: Lee Sin cripples nearby enemies damaged by Tempest, reducing their Move Speed. Move Speed recovers gradually over the duration.

Dragon's Rage

Dragon's Rage (R)

Cooldown: 110/85/60
Cost: 0
Range: 375

Lee Sin performs a powerful roundhouse kick launching his target back, dealing physical damage to the target and any enemies they collide with. Enemies the target collides with are knocked into the air for a short duration. This technique was taught to him by Jesse Perring, although Lee Sin does not kick players off the map.

Champion skins Lee Sin

Standard

Standard

Traditional Lee Sin

Traditional Lee Sin

Acolyte Lee Sin

Acolyte Lee Sin

Dragon Fist Lee Sin

Dragon Fist Lee Sin

Muay Thai Lee Sin

Muay Thai Lee Sin

Pool Party Lee Sin

Pool Party Lee Sin

SKT T1 Lee Sin

SKT T1 Lee Sin

Knockout Lee Sin

Knockout Lee Sin

God Fist Lee Sin

God Fist Lee Sin

Playmaker Lee Sin

Playmaker Lee Sin

Nightbringer Lee Sin

Nightbringer Lee Sin

Prestige Nightbringer Lee Sin

Prestige Nightbringer Lee Sin

FPX Lee Sin

FPX Lee Sin

Storm Dragon Lee Sin

Storm Dragon Lee Sin

Prestige Nightbringer Lee Sin (2022)

Prestige Nightbringer Lee Sin (2022)

Zenith Games Lee Sin

Zenith Games Lee Sin

Heavenscale Lee Sin

Heavenscale Lee Sin

Divine Heavenscale Lee Sin

Divine Heavenscale Lee Sin

T1 Lee Sin

T1 Lee Sin