Information about champion Nunu & Willump

Nunu & Willump
Nunu & Willump
the Boy and His Yeti
Tank Tank Mage Mage
Attack
4 / 10
Defense
6 / 10
Difficulty
4 / 10
Base Stats
Health 610 (+90/lvl)
Mana 280 (+42/lvl)
Armor 29 (+4.2/lvl)
Magic resistance 32 (+2.05/lvl)
Attack damage 61 (+0/lvl)
Attack speed 0.625 (+2.25/lvl)
Health regeneration 5 (+0.8/lvl)
Mana regeneration 7 (+0.5/lvl)
Range 125
Movement speed 345
Champion history
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Abilities
Call of the Freljord
P
Consume
Q
Biggest Snowball Ever!
W
Snowball Barrage
E
Absolute Zero
R
Call of the Freljord Passive ability
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Consume Q
CD: 13/12/11/10/9 Cost: 60 Range: 125
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Biggest Snowball Ever! W
CD: 14 Cost: 50/55/60/65/70 Range: 7500
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Snowball Barrage E
CD: 14/13/12/11/10 Cost: 50/55/60/65/70 Range: 625
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Absolute Zero R
CD: 110/100/90 Cost: 100 Range: 650
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
Tips
Playing as Nunu & Willump
+ Consume allows Nunu to stay in a lane against ranged opponents.
+ You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
+ It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
Playing against Nunu & Willump
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Skins
Standard

Standard

Sasquatch Nunu & Willump

Sasquatch Nunu & Willump

Workshop Nunu & Willump

Workshop Nunu & Willump

Grungy Nunu & Willump

Grungy Nunu & Willump

Nunu & Willump Bot

Nunu & Willump Bot

Demolisher Nunu & Willump

Demolisher Nunu & Willump

TPA Nunu & Willump

TPA Nunu & Willump

Zombie Nunu & Willump

Zombie Nunu & Willump

Papercraft Nunu & Willump

Papercraft Nunu & Willump

Space Groove Nunu & Willump

Space Groove Nunu & Willump

Nunu & Beelump

Nunu & Beelump

Cosmic Paladins Nunu & Willump

Cosmic Paladins Nunu & Willump

Fright Night Nunu & Willump

Fright Night Nunu & Willump