Information about champion Nunu & Willump

Nunu & Willump
Nunu & Willump
the Boy and His Yeti
Tank Tank Mage Mage
Attack
4 / 10
Defense
6 / 10
Difficulty
4 / 10
Base Stats
Health 610 (+90/lvl)
Mana 280 (+42/lvl)
Armor 29 (+4.2/lvl)
Magic resistance 32 (+2.05/lvl)
Attack damage 61 (+0/lvl)
Attack speed 0.625 (+2.25/lvl)
Health regeneration 5 (+0.8/lvl)
Mana regeneration 7 (+0.5/lvl)
Range 125
Movement speed 345
Champion history
Once upon a time, there was a boy who wanted to prove he was a hero by slaying a fearsome monster—only to discover that the beast, a lonely and magical yeti, merely needed a friend. Bound together by ancient power and a shared love of snowballs, Nunu and Willump now ramble wildly across the Freljord, breathing life into imagined adventures. They hope that somewhere out there, they will find Nunu's mother. If they can save her, maybe they will be heroes after all…
Abilities
Call of the Freljord
P
Consume
Q
Biggest Snowball Ever!
W
Snowball Barrage
E
Absolute Zero
R
Call of the Freljord Passive ability
Nunu increases the attack speed and Move Speed of Willump and a nearby ally, and causes Willump's basic attacks to damage enemies around the target.
Consume Q
CD: 13/12/11/10/9 Cost: 60 Range: 125
Willump takes a bite out of a minion, monster, or enemy champion, dealing damage and healing himself.
Biggest Snowball Ever! W
CD: 14 Cost: 50/55/60/65/70 Range: 7500
Willump creates a snowball that grows in size and speed as he rolls it. The snowball damages and knocks up enemies.
Snowball Barrage E
CD: 14/13/12/11/10 Cost: 50/55/60/65/70 Range: 625
Nunu throws multiple snowballs that damage enemies. When he's finished, Willump roots any champions or large monsters that were hit by a snowball.
Absolute Zero R
CD: 110/100/90 Cost: 100 Range: 650
Nunu & Willump create a powerful blizzard in an area that slows enemies and deals massive damage at the end.
Tips
Playing as Nunu & Willump
+ Consume allows Nunu to stay in a lane against ranged opponents.
+ You can choose to interrupt Absolute Zero early for partial damage if an opponent is about to run out of range.
+ It's often beneficial to delay the casting of Absolute Zero until the initial round of disables are used. Try to hang back before rushing into a team fight.
Playing against Nunu & Willump
- Interrupting the charge up on Absolute Zero will lower the amount of damage your team takes.
- Using Summoner Flash is a surefire way to escape Absolute Zero.
- Biggest Snowball Ever moves very fast but cannot turn as quickly, so don't try to escape it by running away in a straight line. Instead, make sudden, sharp turns.
Skins
  • Standard

    Standard

  • Sasquatch Nunu & Willump

    Sasquatch Nunu & Willump

  • Workshop Nunu & Willump

    Workshop Nunu & Willump

  • Grungy Nunu & Willump

    Grungy Nunu & Willump

  • Nunu & Willump Bot

    Nunu & Willump Bot

  • Demolisher Nunu & Willump

    Demolisher Nunu & Willump

  • TPA Nunu & Willump

    TPA Nunu & Willump

  • Zombie Nunu & Willump

    Zombie Nunu & Willump

  • Papercraft Nunu & Willump

    Papercraft Nunu & Willump

  • Space Groove Nunu & Willump

    Space Groove Nunu & Willump

  • Nunu & Beelump

    Nunu & Beelump

  • Cosmic Paladins Nunu & Willump

    Cosmic Paladins Nunu & Willump

  • Fright Night Nunu & Willump

    Fright Night Nunu & Willump