Information about champion Pyke

 
Pyke
the Bloodharbor Ripper
  • 670 (+110 per level)
  • 7 (+0.5 per level)
  • 415 (+50 per level)
  • 8 (+1 per level)
  • 62 (+2 per level)
  • 0.667 (+2.5 per level)
  • 43 (+4.7 per level)
  • 32 (+2.05 per level)
  • 150
  • 330

Champion history Pyke

A renowned harpooner from the slaughter docks of Bilgewater, Pyke should have met his death in the belly of a gigantic jaull-fish… and yet, he returned. Now, stalking the dank alleys and backways of his former hometown, he uses his new supernatural gifts to bring a swift and gruesome end to those who make their fortune by exploiting others—and a city that prides itself on hunting monsters now finds a monster hunting them.

Tips for playing as the champion Pyke

◊ Pyke is very fragile so don't be afraid to temporarily run from a fight. You can regenerate a significant amount of health from Gift of the Drowned Ones when enemies can't see you.

◊ Hitting an enemy with the Hold version of Bone Skewer will always pull them the same distance. Use it in melee range to throw targets behind you.

◊ The Tap version of Bone Skewer is much faster and deals additional damage.

◊ A lot of your agressive spells are also your escapes. Make sure you always have a plan to get out of the fight.

Tips for playing against the champion Pyke

◊ Pyke regenerates a significant amount of damage he has taken from enemy champions, but only when you can't see him!

◊ When Pyke is hidden nearby in his Ghostwater Dive, sharks will circle underneath your feet.

◊ Try not to stand near low health allies. If Pyke executes them using Death From Below, you might be next on the list.

Champion abilities Pyke

Gift of the Drowned Ones

Gift of the Drowned Ones (Passive ability)

When Pyke is hidden from enemies, he regenerates damage that he has recently taken from champions. Pyke also cannot gain extra Maximum Health from any source, and instead gains Bonus AD.

Bone Skewer

Bone Skewer (Q)

Cooldown: 10/9.5/9/8.5/8
Cost: 70/75/80/85/90
Range: 400

Pyke either stabs an enemy in front of him or pulls an enemy towards him.

Ghostwater Dive

Ghostwater Dive (W)

Cooldown: 14/13/12/11/10
Cost: 65
Range: 600

Pyke enters Camouflage and gains significant Move Speed that decays over time.

Phantom Undertow

Phantom Undertow (E)

Cooldown: 15/14/13/12/11
Cost: 40
Range: 550

Pyke dashes and leaves behind a phantom that will return to him, stunning enemy champions along its path.

Death From Below

Death From Below (R)

Cooldown: 100/85/70
Cost: 100
Range: 750

Pyke blinks to and executes low health enemies, allowing him to cast this spell again and granting additional gold to an ally who assists.

Champion skins Pyke

Standard

Standard

Sand Wraith Pyke

Sand Wraith Pyke

Blood Moon Pyke

Blood Moon Pyke

PROJECT: Pyke

PROJECT: Pyke

PsyOps Pyke

PsyOps Pyke

Sentinel Pyke

Sentinel Pyke

Ashen Knight Pyke

Ashen Knight Pyke

Empyrean Pyke

Empyrean Pyke

Soul Fighter Pyke

Soul Fighter Pyke

Prestige Soul Fighter Pyke

Prestige Soul Fighter Pyke

Fright Night Pyke

Fright Night Pyke