Information about champion Swain

 
Swain
the Noxian Grand General
  • 595 (+99 per level)
  • 3 (+0.5 per level)
  • 400 (+29 per level)
  • 10 (+0.8 per level)
  • 58 (+2.7 per level)
  • 0.625 (+2.11 per level)
  • 26 (+5.2 per level)
  • 30 (+1.3 per level)
  • 525
  • 330

Champion history Swain

Jericho Swain is the visionary ruler of Noxus, an expansionist nation that reveres only strength. Though he was cast down and crippled in the Ionian wars, his left arm severed, he seized control of the empire with ruthless determination… and a new, demonic hand. Now, Swain commands from the front lines, marching against a coming darkness that only he can see—in glimpses gathered by shadowy ravens from the corpses all around him. In a swirl of sacrifice and secrets, the greatest secret of all is that the true enemy lies within.

Tips for playing as the champion Swain

◊ If you're having trouble rooting an enemy with Nevermove, try throwing it at opponents when they are near their minions so the explosion surprises them.

◊ While laning, try to use Death's Hand's piercing damage to damage opponents from a safe distance.

◊ Vision of Empire is quite difficult to land on its own, look for skirmishes around the map where enemies may be distracted or crowd controlled so you can land it more easily.

◊ Demonic Ascension may make Swain very hard to kill but he's pretty easy to get away from. Try building items that can slow opponents to keep them in range if their mobility is overwhelming.

Tips for playing against the champion Swain

◊ Swain's passive is very potent if you are immobilized. Make sure to be extra careful around enemies who have immobilizing effects.

◊ High mobility counters all of Swain's basic abilities: Death's Hand does more damage the closer he is, Vision of Empire has a very long delay and Nevermove must start returning back to him to be dangerous.

◊ Buying an item with Grievous Wounds will make Swain much easier to kill during his Demonic Ascension.

Champion abilities Swain

Ravenous Flock

Ravenous Flock (Passive ability)

Swain's ravens collect Soul Fragments that heal him and permanently increase his maximum health.

Death's Hand

Death's Hand (Q)

Cooldown: 7/6/5/4/3
Cost: 40/45/50/55/60
Range: 750

Swain unleashes several bolts of eldritch power that pierce through enemies. Enemies hit take more damage for each bolt they are struck by.

Vision of Empire

Vision of Empire (W)

Cooldown: 22/21/20/19/18
Cost: 60/65/70/75/80
Range: 5500/6000/6500/7000/7500

Swain opens a demon eye that deals damage and slows enemies. Champions hit are revealed and also grant Swain a Soul Fragment.

Nevermove

Nevermove (E)

Cooldown: 14/13/12/11/10
Cost: 60/65/70/75/80
Range: 850

Swain launches a wave of demonic power forward. It then returns to Swain and roots enemies it hits. Swain can then choose to pull all rooted champions closer. This ability has a shorter cooldown during Demonic Ascension.

Demonic Ascension

Demonic Ascension (R)

Cooldown: 120
Cost: 100
Range: 650

Swain transforms into a demon and drains health from nearby enemy champions, minions, and neutral monsters. Swain can cast Demonflare to decimate and slow nearby enemies with a nova of soulfire. This form is indefinite as long as Swain drains enemy champions.

Champion skins Swain

Standard

Standard

Northern Front Swain

Northern Front Swain

Bilgewater Swain

Bilgewater Swain

Tyrant Swain

Tyrant Swain

Dragon Master Swain

Dragon Master Swain

Hextech Swain

Hextech Swain

Crystal Rose Swain

Crystal Rose Swain

Winterblessed Swain

Winterblessed Swain