Information about champion Zyra

Zyra
Zyra
Rise of the Thorns
Mage Mage Support Support
Attack
4 / 10
Defense
3 / 10
Difficulty
7 / 10
Base Stats
Health 574 (+93/lvl)
Mana 418 (+25/lvl)
Armor 29 (+4.2/lvl)
Magic resistance 30 (+1.3/lvl)
Attack damage 53 (+0/lvl)
Attack speed 0.681 (+2.11/lvl)
Health regeneration 5.5 (+0.5/lvl)
Mana regeneration 7 (+0.8/lvl)
Range 575
Movement speed 340
Champion history
Born in an ancient, sorcerous catastrophe, Zyra is the wrath of nature given form—an alluring hybrid of plant and human, kindling new life with every step. She views the many mortals of Valoran as little more than prey for her seeded progeny, and thinks nothing of slaying them with flurries of deadly spines. Though her true purpose has not been revealed, Zyra wanders the world, indulging her most primal urges to colonize, and strangle all other life from it.
Abilities
Garden of Thorns
P
Deadly Spines
Q
Rampant Growth
W
Grasping Roots
E
Stranglethorns
R
Garden of Thorns Passive ability
Seeds spawn around Zyra periodically, becoming faster with level. Zyra can cast Deadly Spines or Grasping Roots near seeds to grow plants, who fight for Zyra.
Deadly Spines Q
CD: 7/6.5/6/5.5/5 Cost: 55 Range: 800
Thick vines spread through the ground and explode into spines, dealing magic damage to enemies within the area. If cast near a seed, Deadly Spines grows a Thorn Spitter plant, which fires at enemies from afar.
Rampant Growth W
CD: 0 Cost: 0 Range: 850
Zyra plants a seed, lasting up to 60 seconds. Deadly Spines and Grasping Roots cast near seeds will turn them into plants who fight for Zyra. Zyra can store multiple seeds at once, and killing enemies reduces Rampant Growth's recharge time.
Grasping Roots E
CD: 11 Cost: 70/75/80/85/90 Range: 1100
Zyra sends forth vines through the ground to ensnare her target, dealing damage and rooting enemies they come across. If cast near a seed, Grasping Roots grows a Vine Lasher, whose short range attacks reduce enemy Move Speed.
Stranglethorns R
CD: 110/100/90 Cost: 100 Range: 700
Zyra summons a twisted thicket at her target location, dealing damage to enemies as it expands and knocking them airborne as it contracts. Plants within the thicket are enraged.
Tips
Playing as Zyra
+ Placing a seed in your spell's path after you have cast it gives you the best chance of having a seed in the proper spot.
+ Seeds grant vision to your team.
+ Zyra is a great ambusher - look for opportunities to set a trap of seeds in brush, then lure enemies in.
Playing against Zyra
- Zyra's seeds can be destroyed by stepping on them. If she tries to grow them as you do, dodge back at the last moment.
- Moving closer to Zyra can be a smart move if she places plants too far away from herself.
- Plants take fixed damage from attacks and effects, similar to wards. They also expire quickly on their own.
- Moving the fight to a different area will deprive Zyra of accumulated seeds.
- Seeds placed by Zyra's W are larger, a different color, and grant a small amount of vision to her team.
Skins
Standard

Standard

Wildfire Zyra

Wildfire Zyra

Haunted Zyra

Haunted Zyra

SKT T1 Zyra

SKT T1 Zyra

Dragon Sorceress Zyra

Dragon Sorceress Zyra

Coven Zyra

Coven Zyra

Prestige Coven Zyra

Prestige Coven Zyra

Crystal Rose Zyra

Crystal Rose Zyra

Crime City Nightmare Zyra

Crime City Nightmare Zyra

Mythmaker Zyra

Mythmaker Zyra

Street Demons Zyra

Street Demons Zyra

Blood Moon Zyra

Blood Moon Zyra

Spirit Blossom Zyra

Spirit Blossom Zyra