Information about champion Xerath

Xerath
Xerath
the Magus Ascendant
Mage Mage Support Support
Attack
1 / 10
Defense
3 / 10
Difficulty
8 / 10
Base Stats
Health 575 (+106/lvl)
Mana 400 (+22/lvl)
Armor 22 (+4.7/lvl)
Magic resistance 30 (+1.3/lvl)
Attack damage 55 (+0/lvl)
Attack speed 0.658 (+1.36/lvl)
Health regeneration 5.5 (+0.55/lvl)
Mana regeneration 6.85 (+0.8/lvl)
Range 525
Movement speed 340
Champion history
Xerath is an Ascended Magus of ancient Shurima, a being of arcane energy writhing in the broken shards of a magical sarcophagus. For millennia, he was trapped beneath the desert sands, but the rise of Shurima freed him from his ancient prison. Driven insane with power, he now seeks to take what he believes is rightfully his and replace the upstart civilizations of the world with one fashioned in his image.
Abilities
Mana Surge
P
Arcanopulse
Q
Eye of Destruction
W
Shocking Orb
E
Rite of the Arcane
R
Mana Surge Passive ability
Xerath's basic attacks periodically restore Mana. Whenever Xerath kills a unit, this cooldown is reduced.
Arcanopulse Q
CD: 9/8/7/6/5 Cost: 80/90/100/110/120 Range: 750
Fires a long-range beam of energy, dealing magic damage to all targets hit.
Eye of Destruction W
CD: 14/13/12/11/10 Cost: 80/90/100/110/120 Range: 1000
Calls down a barrage of arcane energy, slowing and dealing magic damage to all enemies in an area. Targets in the middle receive additional damage and a stronger slow.
Shocking Orb E
CD: 13/12.5/12/11.5/11 Cost: 60/65/70/75/80 Range: 1050
Deals magic damage to an enemy and stuns them.
Rite of the Arcane R
CD: 130/115/100 Cost: 100 Range: 5000
Xerath immobilizes himself and gains numerous long-range barrages.
Tips
Playing as Xerath
+ It's easier to land Arcanopulse on an enemy when they're moving toward or away from you, rather than side to side.
+ Eye of Destruction will make landing Arcanopulse easier as the target will be slowed.
+ If you stun an enemy with Shocking Orb, follow up with a guaranteed center hit on Eye of Destruction.
Playing against Xerath
- Xerath's range can be intimidating, but most champions who close distance with him can trade favorably.
- Xerath takes a long time to engage Rite of the Arcane. Watch for his spellcast animation and start dodging.
- Banshee's Veil will make it much harder for Xerath to land Shocking Orb on you.
Skins
Standard

Standard

Runeborn Xerath

Runeborn Xerath

Battlecast Xerath

Battlecast Xerath

Scorched Earth Xerath

Scorched Earth Xerath

Guardian of the Sands Xerath

Guardian of the Sands Xerath

Dark Star Xerath

Dark Star Xerath

Arcana Xerath

Arcana Xerath

Astronaut Xerath

Astronaut Xerath

Crystalis Indomitus Xerath

Crystalis Indomitus Xerath

Corrupted Petricite Xerath

Corrupted Petricite Xerath