Information about champion Yasuo

 
Yasuo
the Unforgiven
  • 590 (+110 per level)
  • 6.5 (+0.9 per level)
  • 100 (+0 per level)
  • 0 (+0 per level)
  • 60 (+3 per level)
  • 0.697 (+3.5 per level)
  • 30 (+4.6 per level)
  • 32 (+2.05 per level)
  • 175
  • 345

Champion history Yasuo

An Ionian of deep resolve, Yasuo is an agile swordsman who wields the air itself against his enemies. As a proud young man, he was falsely accused of murdering his master—unable to prove his innocence, he was forced to slay his own brother in self defense. Even after his master's true killer was revealed, Yasuo still could not forgive himself for all he had done, and now wanders his homeland with only the wind to guide his blade.

Tips for playing as the champion Yasuo

◊ Dash through a minion to have Sweeping Blade available to chase your opponent should they flee; Dash directly to your opponent to preserve a minion as your escape route.

◊ At level 18, Yasuo's Steel Tempest reaches its Attack Speed cap with 55% Attack Speed from items.

◊ Last Breath can be cast on any target that is knocked Airborne, even by one of your allies.

Tips for playing against the champion Yasuo

◊ Steel Tempest is very narrow. Dodge laterally if possible.

◊ When Yasuo lands two Steel Tempests in a row, his next will fire a tornado. Watch and listen for the associated sound to prepare to dodge.

◊ Yasuo is at his weakest just after he has launched a whirlwind. Engage at that point.

◊ Yasuo's shield from Resolve lasts only 2 seconds. Dealing damage to him will trigger it. Wait it out, then engage.

Champion abilities Yasuo

Way of the Wanderer

Way of the Wanderer (Passive ability)

Yasuo's Critical Strike Chance is increased. Additionally, Yasuo builds toward a shield whenever he is moving. The shield triggers when he takes damage from a champion or monster.

Steel Tempest

Steel Tempest (Q)

Cooldown: 4
Cost: 0
Range: 475

Thrusts forward, damaging all enemies in a line.

On hit, grants a stack of Gathering Storm for a few seconds. At 2 stacks, Steel Tempest fires a whirlwind that knocks Airborne.

Steel Tempest is treated as a basic attack and scales with all the same things.

Wind Wall

Wind Wall (W)

Cooldown: 25/23/21/19/17
Cost: 0
Range: 400

Creates a moving wall that blocks all enemy projectiles for 4 seconds.

Sweeping Blade

Sweeping Blade (E)

Cooldown: 0.5/0.4/0.3/0.2/0.1
Cost: 0
Range: 475

Dashes through target enemy, dealing magic damage. Each cast increases subsequent dash's damage, up to a max amount.

Cannot be re-cast on the same enemy for a few seconds.

If Steel Tempest is cast while dashing, it will strike as a circle.

Last Breath

Last Breath (R)

Cooldown: 70/50/30
Cost: 0
Range: 1400

Blinks to an Airborne enemy champion, dealing physical damage and holding all Airborne enemies in the area in the air. Grants maximum Flow but resets all stacks of Gathering Storm.

For a moderate time afterwards, Yasuo's critical strikes gain significant Bonus Armor Penetration.

Champion skins Yasuo

Standard

Standard

High Noon Yasuo

High Noon Yasuo

PROJECT: Yasuo

PROJECT: Yasuo

Blood Moon Yasuo

Blood Moon Yasuo

Nightbringer Yasuo

Nightbringer Yasuo

Odyssey Yasuo

Odyssey Yasuo

Battle Boss Yasuo

Battle Boss Yasuo

True Damage Yasuo

True Damage Yasuo

Spirit Blossom Yasuo

Spirit Blossom Yasuo

Prestige True Damage Yasuo

Prestige True Damage Yasuo

Truth Dragon Yasuo

Truth Dragon Yasuo

Dream Dragon Yasuo

Dream Dragon Yasuo

Sea Dog Yasuo

Sea Dog Yasuo

Inkshadow Yasuo

Inkshadow Yasuo

Prestige Inkshadow Yasuo

Prestige Inkshadow Yasuo

Foreseen Yasuo

Foreseen Yasuo